I like to imagine a cocktail party where everyone would act like a baby. They’d be in their fancy strapless dresses and suits, making grand conversation about politics and the arts, but then the tray of little quiches would come around, and they’d go completely bug-eyed and flap their arms up and down and whimper. And then they’d eat a little quiche, grunting over it in a busy way, and then they’d smile a big drooling smile, with quiche crumbs tumbling happily out of their mouths. Maybe every now and then someone would turn bright red and burst into tears before passing explosive gas and falling asleep.
– Catherine Newman,Waiting for Birdy
Monthly Archives: April 2008
Halo 3 Legendary Map Pack: One Paragraph Review
Staying home sick from work and puking my guts out earlier in the day is apparently no excuse for canceling Halo night, especially not when it happens to be the day the Legendary Map Pack gets released. So last night the boys came over and we fired up the old 360 to test out the new maps, and I can tell you that they’re pretty good. Ghost Town is the only new map, and is a smallish area set in the jungle from early in the Halo 3 campaign. It seems good, but I had a hard time telling where I was most of the time. The other two maps were more fun. Avalanche is a remake of Sidewinder, the huge snowy outdoors map from Halo 1. The addition of man cannons and mongooses makes the map playable, even with just a few players. The gem of the pack is Blackout (pictured above), a remake of Lockout from Halo 2. The first thing we did was drop a huge pile of explosives into the central platform, which means that every few minutes, someone would detonate it in the hopes of taking someone out. It never gets old. The previous (heroic) map pack, with the addition of Foundry, I think was really aimed at casual gamers like me, and I really got a lot of use out of it. This pack, with the focus on maps for more serious players and the addition of the goofy forge filters for machinima creators doesn’t give quite the same bang for the buck, but I’d still say it’s worth picking up.
Zoe is Cruising
Zoe is starting to see the potential of this whole “bipedal locomotion” thing. Left to her own devices, she’ll still drop down and crawl wherever she needs to go, but given a willing set of hands to help her walk around, she’ll start walking. She gets very excited and leans her whole body forward, so it’s all her feet can do to keep up with her torso. She can’t quite stand up on her own yet, but when she pulls up on the couch or in her crib, she’ll happily sidestep around to get to her target (usually one of the cats on the couch, or pulling the curtains aside to peek at the backyard in her room).
Third Annual CSS Naked Day
Happy CSS Naked Day! Dustin Diaz started this in 2006 as a way to promote web standards.
“In the spirit of promoting Web Standards along with good semantic markup and proper hierarchy structures, [today] will be a day of nakedness for all webmasters to remove their style sheets from their website for one day. …The fact of the matter is, if you’re writing good solid markup to begin with, it shouldn’t be all that bad anyway.”
– Dustin Diaz, First Annual Naked Day
It was a good idea then, and it’s a good idea now. If you’ve got a site, why not turn off the styles for a day and join in the fun?
Note: If you’re still seeing my design, hit “refresh” in your browser to strip the styles out.
Galactica vs. Barbarella
“Starbuck: Find
Duran DuranEarth, and use all of your incomparable talents to preserve the security of the stars.”
This photo from GQ is wonderful, but it makes me want a whole series with the rest of the cast. Where Baltar as Duran Duran? Adama as President of Earth? Lee as Pygar? Chief Tyrol as Professor Ping?


